However, many games that have locked framerates or resolutions likely won’t see much of an improvement to traditional rendering. But my overall takeaway is that Xbox Series X should instantly improve the quality of many of the games in your library. I’ll get into the details of this when we look at performance in games like Sekiro: Shadows Die Twice. The Xbox Series X is, of course, more powerful than its predecessors in terms of graphical prowess. And that’s exactly what I’m going to do here. For now, I can mostly focus on how the next-gen console handles backward-compatible games, Quick Resume, and the general flow of its user experience. This is a preview version of the console with a lot of unfinished elements, but Microsoft gave me permission to talk about some aspects of the way the console works. I’ve had an Xbox Series X for almost a week now. Join gaming leaders online at GamesBeat Summit Next this upcoming November 9-10.